am i need to list the element icon in the plugin to get effect? is the ID start from physical? or fire? i mean ID 1 is physical? or fire? i dont know, but im confusing using it :)
The default text is just examples. None of the Element Name parameters actually impact anything, they're simply used to organize better.
The Element Icons are directly associated with the order of the IDs you set up in your DataBase, but no, you don't have to set up element icons in order to set up things like element cycles
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Can i use this with visustella element?
I haven't tested this with anything from VisuStella. Can always try and report bag if you think it's not working.
am i need to list the element icon in the plugin to get effect? is the ID start from physical? or fire? i mean ID 1 is physical? or fire? i dont know, but im confusing using it :)
The default text is just examples. None of the Element Name parameters actually impact anything, they're simply used to organize better.
The Element Icons are directly associated with the order of the IDs you set up in your DataBase, but no, you don't have to set up element icons in order to set up things like element cycles
Amazing and absolutely perfect for my game. thank you so much
Glad to hear! Let me know if you think of anything you'd like to see in plugin. This has been a fun one for me ^_^
Oh this looks very innovative.
It was fun to make, i'm making working up a 1.1 of sorts for it already that i forgot to implement yesterday lol
thanks for not obfuscating the code letting others learn
I'd be a real dick to hide code I had Chat GPT help me with haha
ehh in the end it's still your work