A downloadable tool

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The core functionality of this plugin is to allow users to give specific names to skill types and have those changes only reflected on the Actor holding that note tag. 

Why?


I didn't want to be burdened with a million different skill types for "Actor Specific" skills so this idea for my project was grounded in mainly laziness xD


For Example:

All of our actors will have access to Skill Types 1-3:


Skill Type 3 will be our "Actor Specific" skill type for this demonstration.


In the Actor notetags we will add in the the following note tag structure

<sTypeName: typeId, name>

typeId: the Numeral representing the Skill Type we want to change

name: the new name we want to be drawn in its place


For Reid:


For Priscilla


Gale, we won't add a note tag to show what happens when we don't have a notetag

For Michelle:


In Game:

And voila! 

Practical applications? Laziness aside, if a specific skill type doesn't have skills that are learned via leveling up this is a great way to keep a theme going for a skill type without having to go crazy with assigning skill types. When paired with something like SkillStatesCore VisuStella you can also have some fun with Multitype skills as well. 


But wait!


It turns out Gales Ki techniques depending on what weapon is equipped: So lets go ahead and add this into Gale's notetag

And so:

Use VisuStella SkillStatesCore and BattleCore?




Note that you'll likely need to adjust the width of the skill window and battle command lists in their respective plugins if your equipment has long names (especially when using icons)

And that's about it. There are still a few things I have in mind for this plugin but for now I think its good to release ^_^

Will come back to make this look more official later. ^_^

Download

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Click download now to get access to the following files:

PuppetKnight_SkillTypeDisplay.js 6.6 kB

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